![]() It’s nowhere near as good as Dark Souls on the Switch, though. Given the portable mode’s smaller screen size, you can mostly ignore the reduced textural quality and geometry, resulting in a somewhat enjoyable, albeit very janky, Souls-esque experience. If you play the game on handheld mode, it mostly manages to achieve 30 frames per second, albeit with some uneven pacing. The framerate, which was the game’s main issue back in the day, is still a mixed bag, but truth be told, it all depends on how you decide to play it. The problem lies on the janky framerate, especially on docked mode. It is a commendable effort to see it running on the Switch, but at the same time, it had to suffer a lot of setbacks.ĭarkisders III features a great combat system. That means that Gunfire Games had to figure out how to make this game run on what’s essentially super dated mobile hardware for 2021’s standards. It wasn’t even the lowest common denominator used as the developers’ foundation back in the day. I love the damn thing, but there are some games that just weren’t created with that system in mind. That was to be expected, right? This is the Switch we’re talking about. It’s nice that this exists on the Switch, but let me warn you right from the get-go: any other previous version of Darksiders III is a lot better than this one. It was originally released with a plethora of issues on previous platforms, and it garnered such mixed reviews from critics that we’ve always thought THQ Nordic just wanted to move along and forget that this game had ever been a thing. Just like Wolfenstein II, The Witcher 3, and The Outer Worlds, this is the kind of game you wouldn’t even consider being ported to the Switch. Might this serve as the first tease for a potential Darksiders 4, then? That much remains unknown.For all intents and purposes, this game should not exist. Yesterday, November 1, artist Anton Lavrushkin uploaded Darksiders promotional images to his official ArtStation page (via Wccftech). Lavrushkin didn't offer much in the way of specifics, merely stating the following in the description: " Promotion art commission work for THQ Nordic on the Darksiders franchise." While the art itself looks as though it could've belonged to marketing materials for Darksiders III, it's worth noting that the notorious demoness did not appear in the 2018 adventure. Related: Darksiders 3 Beginners Guide: Gameplay Tips & Hints To Get Started It's possible the fourth and final horsemen will eventually take charge in an installment of their own. ![]() ![]() ![]() ![]() And, thus, Darksiders III hit stores in 2018 with Fury as the lead, followed more than a year later by the Diablo-style spinoff Darksiders Genesis. Players were first introduced to the War character in 2010, then 2012's Darksiders II placed Death front and center. The series took a hiatus following publisher THQ's liquidation, but later returned once a few key members from Vigil Games reteamed to become what's now known as Gunfire Games. Its premise proved most appealing, given that it starred one of the Four Horsemen of the Apocalypse fighting off demonic hordes on a post-apocalyptic Earth. The action RPG franchise recently reentered the topic of conversation following Darksiders III's Nintendo Switch release in September of this year.ĭarksiders hacked and slashed its way into the hearts of millions over 10 years ago with the release of the original entry from Vigil Games. Promotional art from artist Anton Lavrushkin seems to hint that publisher THQ Nordic may have a Darksiders 4 in the works. ![]()
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